If you’re familiar with Photoshop or Illustrator, this session will help you connect the dots between the tools you already know (like layers, masks, and blending modes) and how they work in a 3D space. The goal is to keep it beginner-friendly and super visual, while giving you a clear look at how intuitive Substance 3DPainter can be.
I’ll walk through my basic texturing workflow using this little character and I’ll share a sneak peek of my upcoming course: The Complete Beginner’s Guide to Substance 3D Painter (SP101).
You’ll also get early access to the SP101 waiting list if you’re keen to learn more after the stream.
No prior 3D experience needed ;)
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