The UV Master is an official Plugin for ZBrush that comes with the installation files. It is a fantastic tool to generate automatic UV Maps from your model. The workflow described in this guide is based on my experience with this tool, so what I share in the ebook, is the process that has worked for me.
A full overview of the ZBrush UV Master Plugin
UV Master is probably one of the most frequently used ZBrush plugins, and this is for a good reason: it removes a great deal of technical processes, allowing you to spend more time in the creative realm. It is also the answer to how can I automate this tedious process of unwrapping 3D object?

I am a huge fan of the UV Master. We have shared a lot of moments, from epic crashes that destroy everything, to surprisingly near perfect UVs, with a single click. Fortunately, the “bad” moments are not as bad and are mostly due to easily, avoidable mistakes.
I created this guide to give you a broader understanding of what the UV Master can do for you as well as providing you with a simple workflow based on the things what have worked for me when creating UVs within ZBrush.
I hope that by explaining some key concepts and showing you my workflow, you’ll be able to leverage the full potential of the UV Master; Ultimately speeding up your workflow and allowing you more room for creative exploration.
Resources
Along with the ebook tutorial, you’ll find a series of resources that might be useful for you. You can follow the steps in the guide and I’ll let you know when a resources is needed to illustrate a point. Some resources can be found in the ZBGs resource page, so If you don’t need the resource to complete the tutorial, you can still use them in your own projects.

A little extra…
The UV Master Workflow Summary is a is a visual reference of the workflow explained in the tutorial. You’ll get a “full-res” version with the eBook guide, but I added a low-res here, so you can pin it to your Pinterest board easily.

A Guide To: Mastering The UV Master
With this guide, you’ll learn how to use the ZBrush Plugin: UV Master. as well as some of the various features and process for unwrapping 3D objects automatically.I walk you step-by-step through the process of generating usable UV maps for your models. I also explain a few key concepts to understand the automatic nature of the UV Master as well as how it works.
Check it out