Published
November 14, 2018

Tweaking the modular head

The modular head is just a generic human head (male) that allows you to manipulate various parts of the face using PolyGroups, to customise it and get started with your sculpt.

Tweaking the modular headTweaking the modular head
Tweaking the modular head
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Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon
Tweaking the modular head
Play Icon

This is a short reference video to show you how to use the Modular Head. The ZTool is a very simple model that was cut up into a few polygroups which allows you to easily manipulate certain regions of the face individually.

What can you use this resource for?

Here is a quick timelpase to give you a rough idea of the different type of things you can do when starting from the Modular Head resource. In this case I just pushed and pull the PolyGropups from the head to morph it into an Orc creature.

You can also download a decimated version of this sketch from the Meshes resources ;)

AFFILIATE DISCLOSURE: This tutorial may contain affiliate links which means if you decide to make a purchase through a link, I may earn a small commission at no additional cost to you.

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