This is a short reference video to show you how to use the Modular Head. The ZTool is a very simple model that was cut up into a few polygroups which allows you to easily manipulate certain regions of the face individually.
What can you use this resource for?
Here is a quick timelpase to give you a rough idea of the different type of things you can do when starting from the Modular Head resource. In this case I just pushed and pull the PolyGropups from the head to morph it into an Orc creature.
You can also download a decimated version of this sketch from the Meshes resources ;)
Modular Head
Click the button below to download the ‘Modular Head’ ZTool. The head mesh has been created in ZBrush 4R8 so you'll need this or a newer version of ZBrush to load it. This resource is great to get started, it has a series of polygroups for different areas of the human head that you can easily adjust before Dynameshing to continue the sculpting process.
Check it out