UVs and UDIM limitations?
I've been getting a few questions before over email and social media about things that I reckon, could be grouped into one category about limitation, the limitations on the brief you are working from or the technology/software you are using. So to illustrate the point that **you don't have to have all the answers at once,** in today's tip I'm going to share a simple workflow that let's you send a quick sketch or concept sculpt all the way to Substance Painter for texturing and rendering in Marmoset Toolbag 3.

UV, UDIM